Almost two years ago, i began to accumulate some ideas under the general heading of "hypermedia" and proposed and exploration of these ideas as a senior thesis to the powers that be at Sarah Lawrence. Having been a student in Tony Schultz's dance technology class for one semester my junior year, and then returning to it for the entirety of my senior year (you can check out our class blog from this year - Dance Machines - here) i was extremly impressed by the new way of thinking that Tony presented us with.
Rather than using programs that already existed to express artistic ideas and projects (for example: using Final Cut Express to edit a dancefilm or using a time lapse program to capture footage over the span of a few days), we were suddenly being asked to think about the intended final project first, and then design our perfect machine that would help us create and capture it.
To me, this seemed like a drastic shift in my thought and creative process; it was like someone had suddenly made me a very small god. As a creative artist, my understanding of my "job description" has always been somewhere along the lines of creating the "best" piece of art that i can (whatever that means) within (and sometimes breaking with, but always in relation to) the "rules" of a stage or film setting. Suddenly i was no longer asking myself how to create the "best" piece i could for stage or film, but how i could create and engineer a completely new system that would best support and showcase the work that i was making. Do you see how exciting this is? It's reinventing the wheel so that your Chevy Impala (that for some reason truly is unique, has immense unknown value, and is vastly Important to you) runs like a charm. It's reinventing the wheel so much so that (by the time you're done) people will look at your car, and declare it's value somewhere near to that of a jaguar becuase you've engineered it to be that valuable.
Anyways, the question becomes: what do you include to make the perfect dance showing machine? Well, what is it's purpose - what is is being used for? As stated before, this machine addresses multiple problems and therefore has multiple uses. Here are a few possible uses:
- as a teaching tool for potential/current audiences (teach: ways to look at dance, analytical vocabulary, the foundations of the craft that we choreographers use such as time and space, the way the specific piece fits into the larger dance cannon, the way this piece relates to other contemporary pieces, etc. etc.)
- as a teaching tool for teaching choreographers and dancers (teach: specific creative processes, a comparison between choreographers, "background" information in the study of specific dances, etc.)
- as a marketing tool (grab the attention of potential audience members by giving them a "sneak preview" of the piece they' can buy tickets for, educate them on the piece's creation so that they might further enjoy seeing the final product in performance, impress donors with an inside look into the creative process, reach out to people who wouldn't usually want to see a dance performance etc.)
- as a revenue source (sell the final product to interested audience members/company supporters at performances or online)
- present a representation of the dance (as identified yesterday as so so so much more than just the performance) that is more holistic, encompassing, and truthful than presenting pieces that are solely performative might feel to certain choreographers (read: me.)
- as a historical artifact of the dance that was created and performed
- etc. etc. etc. etc. The possibilities are endless.
- ALL rehearsals, showings, performances, studio times, etc. - anything that shows the physical time spent in the making of the piece
- the performance(s)
- references and usage of other works of art within the piece
- references to other dances, both from the choreographer and other artists
- the context (both artistic and cultural) that the piece was made in
- the dancer's experience of being a part of the process, understanding of the piece, etc.
- the choreographer's experience of making the piece
- comments from dancers and choreographer at different times throughout the process
- comments and questions from audience members
- the work of any and all collaborators on the piece
- interpretations of the piece from the choreographer, dancer(s), collaborator(s), and audience members
- that THERE IS NO WRONG WAY TO VIEW OR INTERPRET THE PIECE!
Stay tunned!